As a child, I read incessantly. One of the series that caught my imagination featured “the Littles,” a family of tiny humans who lived in the walls of a typical family house. Their size created significant challenges, as well as a new and intriguing way to view the world.
This notion has stuck with me over the years, and it’s the basis for “The White Tunic,” a story in this anthology. A young farmer strikes a bargain with a tiny fey warrior, who promptly takes him up on it. Before you know it, he has been seriously downsized.
In this review, the writer suggests using this notion in RPG campaigns. Since many of the people who read my stories are also gamers, this was something I had in mind while writing. Shrinking your player characters would give them an interesting way to experience the world and their place in it.
Another idea, and something I do frequently when I’m out hiking, is to envision yourself the size of a bird or chipmunk and imagine what the world would look like from that perspective. This draws your focus to the environment in a way that you generally don’t experience when you’re moving through it as a human. The forest floor becomes more detailed and nuanced and important, the canopy both closer and more vast.
I’m fond of “The White Tunic,” mostly because it so clearly defines one of my primary storytelling values: Stories are all about possibilities, experiences, and seeing life–and perhaps yourself–a little differently than you did before.
The guys at Move Rate 20 Games have launched a new Kickstarter for their card game. I’ve played this game in a demo. It’s easy to learn and the game mechanics are solid. It’s a good social game or family game, but it would also be a good filler at a hardcore gaming session. Recommended!
We played through “Rise of the Rune Lords,” the first boxed set for the Pathfinder Adventure Card Game, during our family game nights, and liked it very much. So I was pleased to learn yesterday that Channa Ti, the water druid from my novella “Dark Tapestry,” is one of the player characters in the Mummy’s Mask boxed set. Here she is!
Gaming is a big part of life in Chez Cunningham. My kids were raised with games. By the time Andrew was six, you couldn’t beat him at Connect Four. (This pattern persists: These days, it’s pretty tough for anyone to beat him at anything…) They played Magic the Gathering, Warhammer and 40K, all kinds of board games. Since I wrote for Wizards of the Coast for years, we had a substantial library of RPG books. Andrew was a DM for his friends and also for Sean and his friends. For several years, the three of us ran an after-school game club for grades 4 and 5. And both guys were avid video gamers. Over the past few years, my husband Bill has become an avid board gamer, and we play board games with Andrew five or six nights a week. The three of us usually attend the twice-monthly game nights at Rivendell Books & Games in Rehoboth, and Andrew has his own game groups.
So, yeah. Playing games is a thing around here. Oddly enough, it only recently occurred to me that I’ve never listed my RPG writing credits and game-related articles on my website. So one of my goals for this week is to compile that info. I’ve added a new place-holder page to the website, and added Games to the Categories drop-down menu (click the Search icon to access Categories.)
One of my goals for this year is continual improvement of my website content and functionality. Small steps…